Optimize your Redux Selectors
I recently was optimizing a code base on React that was triggering a lot of re-renders, and that was causing a lot of effects, I noticed that the reason for this was poorly optimized redux selectors, so I’m going to go a little bit into detail in this post.
When using the useSelector
hook, the component will be rendered everytime the value of this selector changes, so you could have something like this:
// User.tsx
const { useName } = useSelector(getUser);
This component will be rendered when a property on that User object changes.
To this fix, create a selector that only returns userName
// selector.ts
export const getUserName = (state: AppState) => state.user.userName;
// User.tsx
const userName = useSelector(getUserName);
This will reduce renders on this User component
Avoid deconstructed variables in useEffect dependencies
When adding effects to a component, we can specify dependencies that useEffect
will use to decide when to run. So it only runs when dependencies change.
const { userName } = useSelector(getUserName);
useEffect(() => {
// a lot of things!
}, [userName])
The useEffect
hook doesn’t actually check the value of the variable, but the reference, and in this case userName
is a new variable on each render, so this effect will be run always.
In our case the effect was doing a lot of things, so it was slowing down our app considerably.
Also, this applies to the other React hooks, useCallback
, useMemo
, etc.